Item Build


Starting Items
Early Game

Core Items
Situational Items



Ability Build


Spirit Lance

1
3
5
7

Doppelganger

4
13
14
16

Phantom Rush

2
8
9
11

Juxtapose

6
12
18

Talent Tree

25

+{s:bonus_lance_damage} Spirit Lance Damage

special_bonus_unique_phantom_lancer_phantom_rush_agility

+{s:bonus_agility_duration}s Phantom Rush Bonus Agi Duration

-{s:value}s Spirit Lance CD

+{s:value} Phantom Rush Range

+{s:value}% Juxtapose Damage

-{s:value}s Doppelganger CD

+{s:crit_chance}% Critical Strike ({s:crit_multiplier}%)


Author's Ability Notes


Spirit Lance gives you an easy way to harass the enemy back or you can use it to last hit. The slow really helps you to get kills and you can use it to make an army of pl.
Your Doppelwalk can be a good lifesaver when you get ganked, everytime you level it up the mana cost decreases and the duration gets higher.
You don't need to level Phantom Edge because you need Juxtapose first, since you are going to max that last you need to ignore it before you have at least 1point in it.
You dont want to push the lane when you are in early game so I suggest to level it later.

Author's Item Notes


Situational Items

Only buy a Black King Bar if the enemy team has a lot of stuns or single target abilities.

Other Items

When you are having complete free farm I suggest to buy a Hand of Midas to increase your farm even more.