1 |
3 |
5 |
7 |
2 |
13 |
14 |
16 |
4 |
8 |
9 |
10 |
6 |
12 |
18 |
20 |
25 |
+{s:value} Base Damage
+{s:value} Fissure Damage
+{s:value} Fissure Range
+{s:value} Aftershock Damage
+{s:value} Echo Damage
+{s:bonus_totem_damage_percentage}% Enchant Totem Damage
+{s:value} Aftershock Range
-{s:value}s Enchant Totem Cooldown