Item Build


Starting Items
Early Game

Mid Game
Late Game



Ability Build


Fissure

1
3
5
7

Enchant Totem

2
13
14
16

Aftershock

4
8
9
10

Echo Slam

6
12
18

Talent Tree

20
25

+{s:value} Base Damage

+{s:value} Fissure Damage

+{s:value} Fissure Range

+{s:value} Aftershock Damage

+{s:value} Echo Damage

+{s:bonus_totem_damage_percentage}% Enchant Totem Damage

+{s:value} Aftershock Range

-{s:value}s Enchant Totem Cooldown