Item Build


Starting Items
Early

Core
Situational Early

Utility
Lategame

Situational
Core Transition

Best Neutral Items
https://builds.spectral.gg/



Ability Build


Waveform

3
4
5
7

Adaptive Strike

2
8
9
11

Attribute Shift (Strength Gain)

Morph

6
12
18

+{s:value}% Magic Resistance

+{s:bonus_duration}s Morph Duration

10

+{s:bonus_AbilityCastRange} Waveform Range

15

+{s:value} Attack Range

-{s:bonus_AbilityCooldown}s Adaptive Strike Cooldown

20

+{s:value} Agility

-{s:bonus_AbilityCooldown}% Waveform Cooldown

+{s:value} Strength

25

Talent Tree


Author's Ability Notes


Our main escape/damage tool early. Probably the best skill to get for early skirmishes and offlane
The other thing we want to have early: whole strategy works only when we morphed into strength, so we need morph for that (and we won`t really use it after we morph 90% str after that)
It`s pretty nice to have for both offensive and defensive plays: you can make repliva from your core and push with it or control it to get somewhere save after initiation in bad position. You can also create replica from strong enemy hero with good auras (like vladmirs, venge aura, wk`s lifesteal..)

Author's Item Notes


Core

Early pickup, disassemble later for other boots
Huge mana boost and increase of our initiation range
Increasing initiation range even more, while also providing ability to choose better position (and knock enemy closer to our allies), or even jump in close distance and make dodging our projectile much harder.

Situational Early

We will have massive amounts of HP from str, so blademail may be handy. It also provides a lot of armor and int, which will be useful since we don`t have a lot of armor and we always love to get more mana.
Good for purging silences or controlling enemy in place so you can wait for your cooldowns and use stun+wave again. Provides us with mana regen and mobility which will always be handy.

Utility

Another way to get out after initiation or save ally
Useful thing against high magic damage lineups (you will probably face that a lot since you`re playing morphling)
Another saving item, useful when you need to save somebody from massive magic damage or from instant focus
Strong armor item, mana regen, allowes us to save allies from massive physical damage, while also solves our armor problems (when we`re morphed to str)

Lategame

Massive manapool increase and, of course, cooldown reduction, so downtime between our stun instances will bae as low as possible.
Ultimate support item, huge armor boost and nice regen aura for our team
Providing even more control for our team (like our stun gun wasn`t already enough)
Allowes us to save allies from physical damage, gives us opportunity to use shotgun combo, even starts our transition into core with huge agility boost.

Situational

Natural upgrade for forcestaff with huge stats boost. There`s no reason to not pick it up if you have forcestaff.

Core Transition

At the point when you will be able to transition into core, you will have enough stats already by yourself, but huge boost from skadi will make you tankier, while also increasing your damage output.
With our illusions and stats theme, manta is probably the second best item to get since you can split-farm with illusions effectively.
Pretty good damage item for any agility core and, well, while transitioning we need any damage we can get so we will be online as a core faster.