Melee   Carry   Initiator   Disabler   Durable
Marte, a divindade da guerra, prospera no calor da batalha. Com a proteção do seu escudo mortal, ele empala inimigos com a sua lança lendária. Marte se diverte ao desafiar adversários em uma arena cercada por lanceiros fieis — que não apenas o asseguram de que ninguém escapa, mas também permitem que o deus da guerra dite os termos da batalha... independentemente da situação, a torcida está sempre ao seu lado.
Mars, first son of heaven, spent a long existence waging endless war, and saw countless more crusades waged in his old name. Wars of conquest and of vengeance. Just and unjust... Always cruel. Like his father, Mars indulged his basest impulses—inclinations much more monstrous than those of Zeus. But the day arrived when war for its own sake was no longer enough to satisfy his desires. As the Fates would have it, his solution came easily: he must wage war for a larger purpose, and inspire more than mere savagery and sorrow at the sight of his crest. Now, the god of war aims to lay claim to his birthright—to burn down the pantheon of the old age and build a new empire atop the ashes of his kin.


Lança de Marte

Mars throws his legendary Spear, damaging each enemy unit it strikes. The first enemy hero it hits is skewered and pushed back. If a skewered hero hits a tree, building, or cliff, they will be impaled to it and stunned.

Repreensão Divina

Mars smashes enemies in front of him with his shield, knocking them back and damaging them with a critical hit based on his attack. Imbued with True Strike, the assault adds bonus base damage when hitting heroes.


Mars wields his massive shield to block a portion of each physical attack when struck from the front or sides.

Arena Sangrenta

Marte invoca uma arena cercada pelos guerreiros mortos-vivos da Legião de Cinzas, que bloqueiam ataques e movimentação inimiga. Heróis inimigos próximos da borda interna serão atacados por lanças, sofrendo dano e empurrão.