Creating items for Broodmother
		
		Below you'll find technical information necessary to create a valid item for Broodmother. 
		
				
			
Broodmother bio
			
			
			For centuries, Black Arachnia the Broodmother lurked in the dark lava tubes beneath the smoldering caldera of Mount Pyrotheos, raising millions of spiderlings in safety before sending them to find prey in the wide world above. In a later age, the Vizier of Greed, Ptholopthales, erected his lodestone ziggurat on the slopes of the dead volcano, knowing that any looters who sought his magnetic wealth must survive the spider-haunted passages.				
After millennia of maternal peace, Black Arachnia found herself beset by a steady trickle of furfeet and cutpurses, bold knights and noble youths--all of them delicious, certainly, and yet tending to create a less than nurturing environment for her innocent offspring. Tiring of the intrusions, she paid a visit to Ptholopthales; and when he proved unwilling to discuss a compromise, she wrapped the Vizier in silk and set him aside to be the centerpiece of a special birthday feast.				
Unfortunately, the absence of the Magnetic Ziggurat's master merely emboldened a new generation of intruders. When one of her newborns was trodden underfoot by a clumsy adventurer, she reached the end of her silken rope. Broodmother headed for the surface, declaring her intent to rid the world of each and every possible invader, down to the last Hero if necessary, until she could ensure her nursery might once more be a safe and wholesome environment for her precious spiderspawn.			
 
			
Model and texture files
			
			
Item slots and their budgets
			
            
                
                    
                                                                        
                        Head
                                                                            
                                                        - LoD0 Triangle Limit: 3000                            
- LoD1 Triangle Limit: 1200                            
- Texture Size: 512H x 512W
                                                                                    
Back
                                                        - LoD0 Triangle Limit: 2500                            
- LoD1 Triangle Limit: 1000                            
- Texture Size: 256H x 512W
                                                                                    
Legs
                                                        - LoD0 Triangle Limit: 5000                            
- LoD1 Triangle Limit: 2000                            
- Texture Size: 512H x 512W
                                                                                    
Misc
                                                        - LoD0 Triangle Limit: 1500                            
- LoD1 Triangle Limit: 600                            
- Texture Size: 256H x 256W
                                                                                    
Spiderlings (Ability 1)
                                                        - LoD0 Triangle Limit: 2000                            
- LoD1 Triangle Limit: 800                            
- Texture Size: 256H x 256W