A máscara de Yurnero foi partida em duas, despertando as almas ancestrais antes dormentes dentro dela. Esses espíritos tornaram-se um só com Yurnero, dando-lhe tanto a sabedoria quanto a fúria dos seus ancestrais. Essa relação simbiótica transformou o Juggernaut em algo novo e assustador... uma força celestial da natureza.

O Arcano do Juggernaut

Já disponível

ARCANO CONTÉM:


Quando equipado, este item fornece o seguinte ao Juggernaut

— Novas animações para: tela de equipamento, corrida alternativa, teletransporte, vitória —
— Efeito de matança especial usado após um crítico letal, Omnitalho, ou ao matar três ou mais em sequência —
— Novos efeitos para: Dança da Lâmina, Fúria da Lâmina (funciona com efeitos personalizados para Lâmina da Fúria já existentes) e Omnitalho —
— Um Dragão Espiritual ancestral para auxiliar o Juggernaut quando preciso —
— Voz alterada —
— Retrato de herói personalizado —
— Emoticon personalizado do Dragão Espiritual —
Compre já

Também nesta atualização

Modo de Capitães bonito...

Redesenhamos a interface do Modo de Capitães para seguir a interface 7.0. Agora aliados podem sugerir heróis para escolher e banir, trocar o capitão com alguns cliques e desfrutar do tempo de estratégia.

...e Jakiro mais ainda!

Não feliz em deixar que o novo amigo espiritual do Juggernaut seja o único dragão paparicado desta atualização, Jakiro recebeu um modelo repaginado. Enfim os dois irmãos concordam em algo — eles nunca estiveram tão bonitões.

Atualização de jogabilidade 7.03

Alterações gerais

  • Adição do Monkey King ao Modo de Capitães.
  • Aumento da experiência necessária para ir do nível 1 ao 6 em 15% (+300 de experiência)200/300/400/500/600 para 240/360/480/600/620
  • Redistribuição da experiência necessária para ir do nível 9 ao 13 (de 700/720/740/1.200 para 800/820/840/900)O total é o mesmo (3.360), mas os primeiros níveis precisam de mais experiência
  • Redução da recompensa (ouro e experiência) em área por matar um herói em 10% (incluindo ouro e experiência de virada)
  • Redução da recompensa à equipe por destruir estruturas nível 1 (de 160 para 120)
  • Redução do ganho passivo de ouro em 10%
  • Redução da recompensa base de ouro por finalizar criaturas guerreiras da trilha em 2
  • Aumento da recompensa em ouro por finalizar criaturas guerreiras da trilha a cada ciclo de aprimoramento em 1
  • Redução da recompensa em ouro por finalizar criaturas magas da trilha a cada ciclo de aprimoramento em 1
  • Redução da regeneração de vida base de Santuários (de 120 de vida/segundo para 100 de vida/segundo)
  • Redução da amadura base de todas as torres em 4
  • Agora torres ganham 2 de armadura por cada jogador inimigo presente em um raio de 1.200 unidades
  • Aumento da vida das torres de nível 1 (de 1.300 para 1.400)
  • Redução do intervalo entre usos da Sonda (de 270s para 210s)
  • Redução do tempo de escolha de herói no Escolha Livre Competitiva (de 35s para 30s)

Alterações de itens

Battle Fury:

  • Cleave damage increased from 35% to 40%

Blight Stone:

  • No longer available in the Side Shop

Bloodthorn:

  • Cooldown increased from 13 to 14

Drum of Endurance:

  • Recipe cost reduced from 700 to 575

Daedalus:

  • Critical Strike damage increased from 230% to 235%

Dragon Lance:

  • Agility bonus reduced from 13 to 12

Echo Sabre:

  • No longer slows attack speed

Helm of the Dominator:

  • Reduced All Stats modifier from +4 to +2
  • Recipe cost increased from 725 to 800

Headdress:

  • Recipe cost increased from 200 to 300

Hood of Defiance:

  • Magic Resistance reduced from 30% to 25%

Hurricane Pike:

  • Cooldown increased from 14 to 15

Mask of Madness:

  • Attack speed increased from 100 to 120

Moon Shard:

  • Can now be cast on allied heroes

Necronomicon:

  • Cooldown reduced from 95 to 90

Rod of Atos:

  • Cast range increased from 1000 to 1150

Silver Edge:

  • Backstab damage reduced from 200 to 175 (same as Shadow Blade)

Teleport Scroll:

  • Cooldown increased from 70 to 80

Ultimate Orb:

  • Cost increased from 2100 to 2150

Alterações de heróis

Abaddon:

  • Aphotic Shield manacost rescaled from 100/105/110/115 to 115
  • Level 25 Talent increased from +200 Aphotic Shield Health to +300

Ancient Apparition:

  • Level 25 Talent increased from +80 Chilling Touch Damage to +100
  • Level 25 Talent increased from +3 Charges of Cold Feet to +4

Arc Warden:

  • Magnetic Field manacost rescaled from 110 to 80/90/100/110
  • Tempest Double duration increased from 12/14/16 to 14/16/18
  • Level 25 Talent increased from +175 Spark Wraith Damage to +250

Bane:

  • Base damage increased by 4
  • Level 25 Talent increased from +75 Movement Speed to +100

Batrider:

  • Level 25 Talent increased from +200 Flamebreak AoE to +300

Beastmaster:

  • Level 20 Talent increased from +350 Health to +400

Bloodseeker:

  • Level 10 Talent increased from +200 Health to +225

Brewmaster:

  • Level 15 Talent increased from +10% Magic Resistance to +12%

Bristleback:

  • Level 10 Talent increased from +7 Strength to +8
  • Level 20 Talent increased from +45 Attack Speed to +50
  • Level 20 Talent increased from -35s Respawn Time to -40s

Broodmother:

  • Level 15 Talent increased from +250 Health to +325
  • Level 20 Talent increased from +50 Attack Speed to +70
  • Level 20 Talent increased from +8 Spiders Attack Damage to +12

Centaur Warrunner:

  • Base armor reduced by 1
  • Scepter Stampede damage reduction reduced from 60% to 50%

Crystal Maiden:

  • Level 25 Talent increased from +250 Crystal Nova Damage to +300

Dark Seer:

  • Vacuum cooldown increased from 28 to 32

Death Prophet:

  • Level 10 Talent increased from +4% Spell Amplification to 5%
  • Level 10 Talent increased from +8% Magic Resistance to +10%
  • Level 20 Talent increased from +25 Movement Speed to +50
  • Level 25 Talent increased from +400 Health to +600
  • Level 25 Talent increased from +6 Exorcism Spirits to +8

Dragon Knight:

  • Level 10 Talent increased from +7 Strength to +9
  • Level 10 Talent increased from +20 Attack Speed to +25
  • Level 25 Talent increased from +60 Movement Speed to +75

Earth Spirit:

  • Base movement speed reduced from 295 to 290

Earthshaker:

  • Aftershock damage increased from 50/75/100/125 to 75/100/125/150
  • Level 10 Talent increased from +8 Strength to +10

Elder Titan:

  • Agility gain increased from 1.5 to 1.8

Ember Spirit:

  • Level 10 Talent reduced from +12% Spell Amplification to 10%
  • Level 10 Talent increased from +20 Damage to +25
  • Level 20 Talent increased from +8 Armor to +10
  • Level 20 Talent changed from +15% Cooldown Reduction to +500 Flame Guard Absorption
  • Level 25 Talent changed from +500 Flame Guard Absorption to +20% Cooldown Reduction

Enchantress:

  • Base movement speed increased from 335 to 340
  • Level 15 Talent changed from +10s Nature's Attendants Duration to +7 Nature's Attendants Wisps
  • Level 20 Talent increased from +12% Magic Resistance to +15%
  • Level 25 Talent changed from +12 Nature's Attendants Wisps to Enchant Affects Ancients

Faceless Void:

  • Level 10 Talent increased from +7 Strength to +8

Gyrocopter:

  • Level 10 Talent increased from +200 Health to +225
  • Level 15 Talent increased from +12% Magic Resistance to +15%

Huskar:

  • Level 25 Talent increased from +400 Life Break Cast Range to +500

Invoker:

  • Alacrity manacost increased from 45 to 60

Io:

  • Relocate cooldown rescaled from 90/75/60 to 100/80/60

Jakiro:

  • Level 10 Talent increased from +20% XP Gain to +25%
  • Level 15 Talent increased from +25 Dual Breath Burn Damage to +35

Juggernaut:

  • Healing Ward bounty increased from 25 Gold to 75 Gold and XP

Keeper of the Light:

  • Mana Leak duration reduced from 5/6/7/8 to 4/5/6/7
  • Mana Leak manacost increased from 150 to 160

Kunkka:

  • Level 15 Talent increased from +15 Movement Speed to +20

Legion Commander:

  • Level 25 Talent changed from +25% Cooldown Reduction to -8s Press The Attack Cooldown

Leshrac:

  • Level 25 Talent increased from +2s Lightning Storm Slow Duration to +3s

Lich:

  • Level 10 Talent increased from +15 Movement Speed to +25
  • Level 10 Talent increased from +125 Health to +175
  • Level 15 Talent increased from -3s Frost Blast Cooldown to -4s

Lifestealer:

  • Base damage reduced by 3

Lina:

  • Level 10 Talent increased from -25s Respawn Time to -30s
  • Level 10 Talent increased from +60 Light Strike Array Damage to +80
  • Level 15 Talent increased from +40 Damage to +50
  • Level 25 Talent changed from +1 Fiery Soul Max Stacks to +40/4% Fiery Soul Per Stack

Lion:

  • Level 10 Talent increased from -25s Respawn Time to -30s
  • Level 10 Talent increased from +45 Damage to +60

Lone Druid:

  • Base damage reduced by 4
  • Rabid cooldown increased from 30 to 45
  • Level 15 Talent reduced from +55 Damage to +50 Damage

Lycan:

  • Level 10 Talent increased from +150 Health to +175

Medusa:

  • Level 25 Talent increased from +1s Stone Gaze Stun to +2s

Monkey King:

  • Added to Captains Mode
  • Jingu Mastery buff now has a max duration of 35 seconds
  • Tree Dance night vision reduced from 800 to 400
  • Wukong's Command duration rescaled from 13/14/15 to 13

Nature's Prophet:

  • Nature's Call manacost rescaled from 160 to 130/140/150/160
  • Level 15 Talent increased from +15 Intelligence to +20
  • Level 15 Talent increased from +20 Movement Speed to +35

Nyx Assassin:

  • Spiked Carapace cooldown rescaled from 22/18/14/10 to 25/20/15/10

Ogre Magi:

  • Base movement speed reduced from 290 to 285
  • Bloodlust manacost increased from 50 to 65

Phantom Lancer:

  • Spirit Lance illusions now give the same constant 5 bounty as Juxtapose, rather than scaling with levels

Phoenix:

  • Level 15 Talent increased from +90 Gold/Min to +120

Puck:

  • Base damage increased by 3
  • Level 15 Talent increased from +15% Magic Resistance to +20%
  • Level 15 Talent increased from +40 Damage to +50
  • Level 25 Talent increased from +300 Gold/Min to +420

Pudge:

  • Meat Hook speed reduced from 1600 to 1450
  • Meat Hook no longer pulls invulnerable heroes

Pugna:

  • Pugna Level 10 Talent increased from +150 Health to +225
  • Pugna Level 15 Talent changed from +12 Strength to -1s Netherblast Cooldown
  • Pugna Level 15 Talent increased from -25s Respawn Time to -35s

Queen of Pain:

  • Level 10 Talent increased from +6 Strength to +9
  • Level 10 Talent increased from +20 Damage to +25
  • Level 20 Talent increased from +200 Health to +300
  • Level 25 Talent changed from -3s Shadow Strike Cooldown to Removed Shadow Strike Cooldown

Razor:

  • Level 10 Talent increased from +15 Movement Speed to +20
  • Level 10 Talent increased from +10 Agility to +15
  • Eye of the Storm Scepter now hits shrines instead of ignoring them

Rubick:

  • Attack Range reduced from 600 to 550

Shadow Fiend:

  • Level 25 Talent changed from -7s Shadow Raze Cooldown to +125 Shadow Raze Damage

Shadow Shaman:

  • Base armor increased by 1
  • Base attack range reduced from 500 to 400
  • Base attack damage increased by 18
  • Level 10 Talent increased from +15 Movement Speed to +20
  • Level 10 Talent increased from +150 Health to +175

Slardar:

  • Slithereen Crush stun duration reduced from 1.5/1.75/2/2.25 to 1.25/1.5/1.75/2.0
  • Corrosive Haze duration reduced from 25 to 18

Spectre:

  • Level 15 Talent increased from +15 Movement Speed to +20
  • Level 15 Talent increased from +6 All Stats to +8
  • Level 20 Talent increased from +15 Strength to +20
  • Level 20 Talent increased from +25 Attack Speed to +30

Techies:

  • Proximity Mines damage rescaled from 225/400/575/750 to 150/350/550/750

Tiny:

  • Level 15 Talent increased from +20 Movement Speed to +35
  • Level 15 Talent increased from +45 Damage to +60

Treant Protector:

  • Eyes In The Forest cooldown increased from 25 to 35
  • Nature's Guise fade delay rescaled from 6/5/4/3 to 7/6/5/3

Tusk:

  • Level 10 Talent increased from +35% XP Gain to +40%

Undying:

  • Level 20 Talent increased from +25 Movement Speed to +30

Venomancer:

  • Level 10 Talent increased from +20% XP Gain to +30%
  • Level 10 Talent increased from +20 Movement Speed to +30

Viper:

  • Level 15 Talent increased from +7 Strength to +8

Visage:

  • Level 10 Talent increased from +25% XP Gain to +30%
  • Familiars HP rescaled from 300/500/700 to 400/550/700

Weaver:

  • Base damage reduced by 3
  • Base movement speed reduced from 290 to 285
  • Level 25 Talent increased from +25% Magic Resistance to +35%

Windranger:

  • Windrun cooldown reduced from 13 to 12
  • Level 10 Talent increased from +25% Windrun Slow to +30%
  • Level 25 Talent increased from -6s Powershot Cooldown to -7s

Winter Wyvern:

  • Level 10 Talent increased from +6 Strength to +7

Zeus:

  • Scepter CD/Duration reduced from 40 to 35
  • Level 10 Talent increased from +175 Health to +200
  • Level 25 Talent increased from +1.5% Static Field to +2%