Creating items for Lone Druid
Below you'll find technical information necessary to create a valid item for Lone Druid.


Lone Druid bio

Long before the first words of the first histories there rose the druidic Bear Clan. Wise and just they were, and focused in their ways to seek an understanding of the natural order. The arch forces of nature saw this, and so sought the most learned among them. Wise old Sylla, clan justiciar and seer, stepped forward for his kin, and to him was given the Seed with these words: 'When all of the world has dimmed, when civilization has left these lands, when the world is slain and wracked by the endless deserts at the end of ages, plant the Seed.' As he grasped his trust, Sylla felt his years recede and his vitality returned. Vast knowledge burst into his mind. He found himself able to project his very will into reality and, with some concentration, alter his own physical form as well. Yet subtle whispers and cruel ears brought word of the Seed and its power to other peoples, and a terrible war crashed upon the Bear Clan. As his ancestral home burned, Sylla took his burden and fled to the wild places. Ages passed, and time and myth forgot the Bear Clan, forgot Sylla and the Seed, forgot wondrous civilizations that rose and fell in Bear Clan's wake. For millenia Sylla has waited, waited for word from his deities, waited for peace to come to the ever warring realms, waited in exile and in secret for the end of all things and for the conclusion of his sacred commitment, preparing himself always to face and destroy whatever would dare threaten his purpose.

Model and texture files

Use the hero model to see your item in context. Download Lone Druid model

Item slots and their budgets

Head
  • LoD0 Triangle Limit: 1000
  • LoD1 Triangle Limit: 500
  • Texture Size: 256H x 256W
Shoulders
  • LoD0 Triangle Limit: 750
  • LoD1 Triangle Limit: 400
  • Texture Size: 256H x 256W
Arms
  • LoD0 Triangle Limit: 1000
  • LoD1 Triangle Limit: 650
  • Texture Size: 256H x 256W
Back
  • LoD0 Triangle Limit: 500
  • LoD1 Triangle Limit: 300
  • Texture Size: 256H x 256W
Weapon
  • LoD0 Triangle Limit: 1000
  • LoD1 Triangle Limit: 500
  • Texture Size: 256H x 256W
True Form (Ultimate)
  • LoD0 Triangle Limit: 5000
  • LoD1 Triangle Limit: 3000
  • Texture Size: 512H x 512W
  • To support cloth simulation and animation layering, Lone Druid True Forms can only use Valve's default skeleton, joint positions and animations. There is no option to create custom animations or skeletons. Layered True Form cast and attack animations may not play correctly in-game through the workshop tool but you will be able to preview more animations in the Preview Model page using the animation drop-down list. If you chose to skin your mesh to Valve's cloth joints, you won't see cloth simulation in the workshop tool. Valve will add cloth and full in-game animations if the item ships.
Spirit Bear (Summon)
  • LoD0 Triangle Limit: 4500
  • LoD1 Triangle Limit: 3000
  • Texture Size: 512H x 512W