Creating items for Razor
Below you'll find technical information necessary to create a valid item for Razor.


Razor bio

Among the emblematic powers that populate the Underscape, Razor the Lightning Revenant is one of the most feared. With his whip of lightning, he patrols the Narrow Maze, that treacherous webwork of passages by which the souls of the dead are sorted according to their own innate intelligence, cunning and persistence. Drifting above the Maze, Razor looks down on the baffled souls below, and delivers jolts of scalding electricity that both punish and quicken the souls as they decide their own fates, hurrying on toward luminous exits or endlessly dark pits. Razor is the eternal embodiment of a dominating power, abstract and almost clinical in his application of power. Yet he has a lordly air that suggests he takes a sardonic satisfaction in his work.

Model and texture files

Use the hero model to see your item in context. Download Razor model

Item slots and their budgets

Head
  • LoD0 Triangle Limit: 750
  • LoD1 Triangle Limit: 500
  • Texture Size: 256H x 256W
Arms
  • LoD0 Triangle Limit: 400
  • LoD1 Triangle Limit: 350
  • Texture Size: 256H x 256W
Weapon
  • LoD0 Triangle Limit: 350
  • LoD1 Triangle Limit: 350
  • Texture Size: 256H x 256W
  • This model should primarily be bound to the bone: whip_1
Armor
  • LoD0 Triangle Limit: 600
  • LoD1 Triangle Limit: 500
  • Texture Size: 256H x 256W
Belt
  • LoD0 Triangle Limit: 1200
  • LoD1 Triangle Limit: 700
  • Texture Size: 256H x 256W
Taunt
Please read the Animation Guidelines to learn more about adding Taunts to heroes. (Coming soon)