春の大掃除
アップデート
これらの変更を含む

インベントリの変更

  • インベントリ内のアイテムをAlt クリックすると、チームにアイテムが使用可能、クールダウン期間中あるいはマナが必要であることを知らせます
  • クイックバイで品切れ中アイテムのストッククールダウン時間が表示されます
  • クイックバイで一番目の使用可能アイテムをホットキー購入できます [?]
    これにより、プレイヤーかチームのクーリエがシークレットショップの範囲内にいない限り、シークレットショップのアイテムはスキップされます
  • アイテム購入の通知が右側にグラフィカルにポップアップ表示されるようになりました
  • スタッシュの「全て装着」はヒーローが死んでいる間も使用可能になりました
  • 招集可能なアイテム (Arcane Boots、Smoke of Deceit、Mekansm) をAlt クリックすると、招集メッセージが全体に通知され、あなたの位置も知らされます
  • Alt クリックがクールダウンのあるパッシブアビリティでも使えるようになりました (例えば、Wraith King のReincarnation)
  • インベントリ内のアイテムを右クリックすることでスタッシュに移すオプションを追加しました 泉の範囲内で利用可能です
  • クイックバイのアイテムで、プレイヤーの資金は足りているもののシークレットショップの位置やストッククールダウンが理由で購入できないアイテムは、異なる境界で表示されます
  • おすすめのアイテムビルドは全て更新されました

インターフェイスの変更

  • Added a screen effect while dead (can be toggled in Options)
  • When a unit under the player's control dies, you no longer immediately deselect it and return control to the Hero unit
  • Friend requests can now be sent to players via the in-game scoreboard
  • All active battle point and event point boosters are now shown in-game after all players connect
  • Show the spectator item popup when the Aegis of the Immortal is picked up or stolen
  • Added a buff icon for Ember Spirit's Fire Remnant's timer
  • Necrophos's Reaper's Scythe with Aghanim's Scepter will now show that buyback is disabled on the hero bar
  • Added a prompt to the tutorial that lets users flip their HUD to show the minimap on the right (this setting can also be changed in Options)
  • Added a phrase-based confirmation dialog to important destructive economy operations (such as using a Master Hammer on Immortal/Arcana items)
  • Added overhead effect for the Ogre Frostmage creep's Ice Armor ability

その他の機能

  • 設定インターフェス用新デザイン
  • リーグマッチ内のインターフェイス要素のすべてが Steam の名前のかわりに公式プレイヤー名を使用するようになりました
  • ゲームクライアントがそれぞれの地域のサンプルサーバーに Ping を行い、地域選択画面で結果を表示するようになります
  • 観戦タブ下のトーナメント選択はリーグをプレミア、プロ、アマチュアリーグにソートするようになりました。アマチュアリーグも地域ごとにソートされ、自分の地域のより小規模なトーナメントを探すのが容易になります
  • パーティーリーダーがプライベートロビーを作成したり、参加した際、パーティーメンバーもロビーに連れて行かれるようになりました

ワークショップ

  • Models recently broken up for economy items: Terrorblade, Timbersaw, Venomancer, Treant Protector, Magnus, Lifestealer, Clockwerk, Vengeful Spirit, Elder Titan, Puck
  • Facial Flex animations added/fixed for Invoker Hair of Dark Magic, Lifestealer Ravenous Fiend, Faceless Void Ancient Cultist, Lycan Wolf Hunter, Great Grey and Curse of the New Season
  • Added wing animation to Puck loadout animation and fixed Puck's misaligned LOD arm mesh
  • Fixed misaligned blade animation and idle looping on Timbersaw animations
  • Fixed the scale of the Amphibian Kid courier
  • Adjusted bounding boxes for Nature's Prophet's Treants, Lone Druid's Spirit Bears, Lycan's Ultimate Form and Summon Wolves, Broodmother's Spiderlings, and Invoker's Forge Spirits to be more consistent with default models
  • Adjusted bounding boxes for Warlock's Golems to be more consistent with default Golem
  • Adjusted hitboxes and bounding boxes for wards to be more consistent with default wards
  • Fixed error when importing Loading Screen images if the preview image on disk is read-only
  • Updated Clockwerk's workshop reference SMD files to use the latest bind pose - addresses out of position rocket and weapon
  • Updated the low violence Lifestealer model

新しい宝

2つの新しい宝箱(Treasure of Sinister ArcaneryTreasure of the Cosmic Abyss )が追加されました。これまでにないセットが入っており、新しいクーリエやClockwerk セットを入手できる絶好の機会です。しかも、以前の宝箱とは異なり、紋章や宝箱のドロップを必要としません。これらの宝箱はDota 2 ストアやDota 2 クライアントの中で直接購入することができます。入手すると、あとは開けるだけでセットを受け取ることができます。これらの宝箱もSteam コミュニティマーケットで出品・トレード可能です。

これらのバグ修正を含む

インターフェイスのバグ修正

  • Fixed a bug where spectating a game in-progress would sometimes show a team score of zero
  • Fixed a case where the courier respawn time would disappear
  • Very quickly toggling between selection groups was incorrectly counting as a double-click on a group
  • Fixed Meepo's net worth not working in the stat dropdown while spectating
  • Cancelling Nature's Prophet's Teleportation, Boots of Travel and Town Portal Scroll will properly remove the teleport minimap icon
  • Fixed alt-click on recipes in the shop not showing the correct message
  • Fixed Loading Screens appearing blurry if texture quality was turned down in video options
  • Fixed item preview not working with bundles containing both hero and non-hero items such as the Free to Play Collector's Pack
  • Fixed a bug so that when all of the items have been received from a Treasure they're shown as available again in peek screen
  • Fixed not being able to reset inscribed gem counts
  • Fixed hero rotation resetting back to zero when you equip a new item in the loadout
  • Fixed equipping an item in the armory not showing the item the first time it displays in the loadout
  • Fixed a case where using Hero Showcase view and clicking on an enemy player could show their experience value and stash items
  • Fixed armory preview on model replacement items (e.g. Spirit Bear, Warlock Golem)
  • Previewing a temporary Prismatic Gem on Terrorblade's Fractal Horns of Inner Abysm in the socketing interface now shows the correct preview color
  • Fixed missing roles for Abaddon
  • Fixed Dota TV Director prioritizing Ancient Apparition's ultimate too high
  • Fixed Drow Ranger's Enemies Silenced inscribed count not working with her new Silence ability


オーディオ/ビジュアルのバグ修正

  • Earth Sprit のボイスが、スポーン中およびStone Remnant の詠唱中に再生されない問題を修正しました
  • Pugna のNether Blast のプレキャストサウンドは味方だけに鳴らすようになりました
  • Ursa がFog of War を終えた時にOverpower が有効であった場合、その詠唱サウンドが敵にも鳴らされる問題を修正しました
  • Daedelus がクリティカルヒットすると対象のユニットへサウンドを鳴らすようになりました
  • Fog of War 内でいくつかの視覚効果が正しく表示されない問題を修正しました
  • 以下のスペルのサウンドがFog of War を無視していた問題を修正しました:
    • Bloodseeker の Rupture
    • Centaur Warrunner の Double Edge
    • Clockwerk の Rocket Flare
    • Dark Seer の Vacuum
    • Death Prophet の Silence
    • Earth Spirit の Stone Remnant
    • Invoker の Sun Strike impact
    • Jakiro の Ice Path
    • Jakiro の Macropyre
    • Keeper of the Light の Blinding Light
    • Leshrac の Split Earth
    • Lina の Light Strike Array
    • Night Stalker の Void
    • Night Stalker の Crippling Fear
    • Outworld Devourer の Sanity's Eclipse
    • Pugna の Nether Blast
    • Shadow Shaman の Serpent Ward
    • Silencer の Curse of the Silent
    • Skywrath Mage の Mystic Flare
    • Spirit Breaker の Nether Strike
    • Treant Protector の Leech Seed
    • Treant Protector の Overgrowth
    • Tusk の Ice Shards
    • Undying の Decay
    • Witch Doctor の Paralyzing Cask


LINUX/MAC のバグ修正

  • [Linux/Mac] インテルグラフィック環境下で鏡面反射が有効にしている場合の、チラチラ光るような問題を修正しました
  • [Linux] 'Alt- Tab 中に音を鳴らす' オプションを有効にしている場合、マッチの準備完了サウンドが鳴らないことがある問題を修正しました
  • [Linux] 'Alt- Tab 中に音を鳴らす' オプションを無効にしている場合、マッチの準備完了サウンドは外部コマンド 'aplay' を使用して再生されます


ゲームプレイのバグ修正

  • You can no longer see trees being destroyed if they are hidden by the Fog of War
  • Fixed the bug that prevented placing a ward where a building recently died
  • Fixed a bug where if multiple wards (such as Plague Wards) were told to attack a target that was out of range to some of the wards none of the wards would attack that target. Now the in-range wards will attack the target properly
  • Updated various outdated tooltips for items and abilities
  • Fixed not being able to walk out of Power Cogs without being hit again
  • Fixed Ember Spirit's Sleight of Fist to do no damage if cast while disarmed
  • Fixed Hex disabling Bristleback's Bristleback passive ability
  • Fixed Magnus's Skewer continuing to pull units after being Relocated by Io
  • Fixed bugs that allowed heroes to ignore Axe's Berserker's Call and Legion Commander's Duel
  • Fixed Timbersaw's Chakram slowing enemies by 5% less than it should
  • Fixed a bug where the projectiles from Witch Doctor's Death Ward wouldn't deal damage or bounce after the Death Ward channeling was cancelled
  • Phoenix's Icarus Dive is now properly stopped by Faceless Void's Chronosphere
  • Fixed Urn of Shadows to always charge the closest hero with the item
  • Fixed bug preventing Lone Druid's Spirit Bear from being able to retrieve items from the stash
  • Units that are not owned by the local player (such as disconnected allied heroes) are not included in tab-cycling groups
  • Fixed bug with Ember Spirit which could cause him to get stuck and be unable to move
  • Fixed Invoker's Chaos Meteor to stack multiple meteors correctly
  • Fixed shop stock interaction when purchasing observer wards if you have enemy observer wards in your inventory
  • Fixed double damage rune applying to all friendly disconnected heroes if picked up by a disconnected hero
  • Fixed bug allowing heroes that were transformed to attack Roshan from outside of the pit (primarily affects Tiny, Dragon Knight, Terrorblade, and Rubick)
  • Fixed Spirit Breaker not sticking on auto-attack targets that are hit with Greater Bash
  • Fixed Sand King's Epicenter being removed after dying from Ancient Apparition's Ice Blast's shatter effect
  • Fixed Leshrac's Diabolical Edict being removed after dying from Ancient Apparition's Ice Blast's shatter effect
  • Fixed stuns shortly before death preventing buyback for the duration that the stun would have still been in effect
  • Fixed strange interactions with enemy Phoenix's Sun Ray and the Fog of War
  • Fixed Sniper's Headshot sometimes triggering True Strike independently from the mini-stun and damage bonus
  • Fixed Undying's Tombstone's armor type
  • Fixed the visual effect from Tusk's Ice Shards not stopping when the spell hits a close enemy
  • Fixed the visual effect from Mirana's Sacred Arrow not stopping when the spell hits a close enemy
  • Fixed Timbersaw being interrupted by Return Chakram
  • Fixed Timbersaw's Whirling Death debuff not stacking properly
  • Fixed Earth Spirit's Magnetize not affecting invisible units
  • Fixed Beastmaster's Wild Axes not being able to target units
  • Fixed Clockwerk's Hookshot being able to attach to Elder Titan's Astral Spirit
  • Fixed Faceless Void's Time Walk not travelling the full distance
  • Fixed overhead indicator for Gyrocopter's Homing Missile showing for enemy players
  • Fixed a bug where Radiance could deal damage to allied units
  • Fixed bug allowing Phoenix to use Blade Mail to reflect it's full health of damage onto a killer during Supernova
  • The following auras now properly apply to invulnerable units (e.g. Juggernaut during Omnislash):
    • Beastmaster's Inner Beast
    • Luna's Lunar Blessing
    • Lycan's Howl
    • Vengeful Spirit's Vengeance Aura
    • Wraith King's Vampiric Aura
    • Assault Cuirass
    • Drums of Endurance (including active component)
    • Vladmir's Offering
  • Fixed a bug where the courier would only consider delivering its items every half-second instead of constantly
  • Fixed Drow Ranger's Marksmanship revealing that enemies are near her death location
  • Fixed a bug causing Broodmother to be revealed when levelling up her Spin Web ability
  • Medusa's Mystic Snake now bounces harmlessly off of targets that become invisible while the projectile is in-flight
  • Fixed a bug preventing Lone Druid from casting Summon Spirit Bear immediately after using Return
  • Fixed a bug preventing Lone Druid from casting Summon Spirit Bear immediately after a Spirit Bear died
  • Fixed a bug where Slark's Pounce could interrupt a friendly Rubick's Telekinesis
  • Fixed Treant Protector's Living Armor not working on mechanical units
  • Fixed Treant Protector's Nature's Guise to have a proper 1 second grace period after it leaves the radius of a tree
  • Fixed a bug causing Brewmaster to resume his pre-Primal Split command after Primal Split ends
  • Fixed Invoker's Chaos Meteor to deal the proper number of damage instances at 1 and 2 Wex
  • Fixed bug with Faceless Void's Chronosphere where damage block (such as Kraken Shell and Poor Man's Shield) was not being disabled
  • Fixed Axe's Berserker's Call not being applied to invulnerable targets within the area of effect
  • Fixed bug where Beastmaster's Wild Axes would stop when Beastmaster died
  • Fixed bug where Bane's Fiend's Grip channeling bar wouldn't show the correct time with Aghanim's Scepter
  • Fixed bug where Troll Warlord's Berserker's Rage wouldn't refresh when levelling up the ability
  • Fixed bug causing Meepo to lose their kill streak when Aegis of the Immortal prevents death
  • Fixed bug with Enigma's Black Hole that was causing it to sometimes do one fewer tick of damage than it should
  • Fixed a bug that caused moving a Teleport Scroll that is currently being channeled from canceling the teleport
  • Fixed Sand King's Sandstorm visual/audio effects ending too early when the ability is stopped during channeling
  • Fixed a case where Rubick's Telekinesis can get an enemy stuck near the bottom Powerup
  • Fixed a bug where players would lose an additional 50 gold when repicking after randoming a hero
  • The Cyclone effect of Eul's Scepter and Invoker's Tornado can now be purged
  • Fixed a bug with Ancient Apparition's Ice Blast where self-damage would cause suicide on shattering, instead of awarding the kill to Ancient Apparition
  • Fixed a bug that allowed Meepo to buy back after being killed by Necrophos's Reaper Scythe with Aghanim's Scepter upgrade
  • Fixed a bug where Pudge's Rot skill could be quickly toggled allowing him to suicide quickly
  • Fixed a bug with Shadow Fiend's Requiem of Souls where the effect was being treated as an aura instead of applied to all units hit by the ability
  • Fixed a bug where the additional attacks from Gyrocopter's Flak Cannon would gain the bonus damage from Ancient Apparition's Chilling Touch
  • Fixed bugs involving Meepo clones' interactions with the extra buy back revive timer
  • Fixed a bug that would cause a Meepo clone to spawn if Meepo acquired an Aghanim's Scepter while dead
  • Fixed not being able to buy items while a non-prime Meepo clone is selected
  • Fixed Truestrike working against non-tower buildings
  • Fixed Sniper's Assassinate channel being interrupted if the target becomes temporarily invulnerable
  • Fixed hidden units being unable to gain charges for Urn of Shadows
  • Fixed Legion Commander's Moment of Courage extra attack lasting longer if she cannot lifesteal off of the target (e.g. when attacking buildings)
  • Fixed Rubick stealing Nightstalker's Nightmare End not giving you the main Nightmare spell
  • Fixed Earthshaker's Fissure range not being properly increased to 1400
  • Fixed some cases with Phoenix's Icarus Dive not stopping when ordered
  • Fixed Ember Spirit's turn rate being slightly too high
  • Fixed the Satyr Tormenter creep's Shockwave projectile ending slightly too short
  • Tinker's Laser debuff is no longer partially disjointable
  • Fixed Dark Seer's Wall of Replica dealing damage first instead of creating the illusions first
  • Fixed a bug where a courier delivering an item to a hero who has a full inventory would cause the courier's inventory to combine with items in that hero's stash, even if the courier was not in range of the stash
  • Fixed a bug where buying a stackable item after dying would allow the whole stack to be sold while dead
  • Fixed buffs that were applied shortly before death sometimes not being properly removed by dying
  • Fixed a bug where Broodmother's Insatiable Hunger would not lifesteal from Lone Druid's Spirit Bear
  • Fixed Wraith King losing his Aegis of the Immortal and Reincarnation if he died while a Duel was active anywhere on the map
  • Fixed Sand King to support simultaneously active Epicenters (e.g. via Refresher Orb)
  • Fixed Legion Commander's Overwhelming Odds not updating movement speed properly when cast while the previous buff is active
  • Fixed Juggernaut's Omnislash being able to hit units inside of Tusk's Snowball
  • Fixed a bug where Meepo would drop Gem of True Sight and Divine Rapier when Aegis of the Immortal prevents death
  • Fixed a bug where Rubick stealing Legion Commander's Duel and losing the duel would not result in the enemy gaining the damage bonus from winning
  • Fixed a bug where Juggernaut wasn't invulnerable in Omnislash until after the first attack
  • Fixed Witch Doctor's Voodoo Restoration not consuming mana added by Soul Ring
  • Fixed Leshrac's Pulse Nova not consuming mana added by Soul Ring
  • Fixed a bug where Spirit Breaker could cast Charge of Darkness while rooted
  • Drow Ranger's Precision Aura, when activated, will now properly apply to units created after its activation
  • Fixed a bug where Lone Druid's Spirit Bear wasn't affected by passive abilities such as Tiny's Craggy Exterior or Meepo's Geostrike
  • Faceless Void's Chronosphere no longer reveals allied invisible heroes
  • Necrophos's Sadist buff icon now properly shows the remaining duration
  • Fixed a bug where Legion Commander could sometimes cancel a Duel by leveling up an ability
  • Fixed a bug where heroes would visibly respawn at their death location and then teleport back to the fountain
  • Disruptor's Glimpse will now send Meepo clones to their previous location (instead of the location of the prime Meepo)
  • Fixed a bug where disjointing Templar Assassin's Psi Blades out of Meld would not cancel Meld
  • Templar Assassin's bonus damage from Meld no longer applied to Undying's Tombstone
  • Templar Assassin's Psi Blades no longer spill through attacks on Undying's Tombstone
  • Bane's Fiend's Grip and Pudge's Dismember now properly cancel channeling if purged in the first tick
  • Fixed the angles that Power Cogs pushes you towards
  • Fixed a bug where any disconnected player's units could move freely within Faceless Void's Chronosphere if the caster is also disconnected
  • Fixed magic and pure damage sources triggering Medusa's Mana Shield while magic immune
  • The Troll Priest creep's aura now properly stacks with the aura from Ring of Aquila/Basilius
  • Fixed Elder Titan's Astral Spirit not stopping immediately when Echo Stomp was issued while the spirit was returning
  • Fixed a bug where Ember Spirit wasn't invulnerable in Sleight of Fist until after the first attack
  • Rubick's Telekinesis's stun will no longer be interrupted if Telekinesis is interrupted
  • Leshrac's Lightning Storm is no longer entirely blocked if it is cast on a unit with Linken's Sphere
  • Courier abilities will no longer give magic stick charges
  • Fixed Visage's Familiars causing a hitch when they are first created
  • Fixed Lycan's Summon Wolves to no longer summon into inaccessible terrain
  • Ranged units can now properly deny invisible friendly units
  • Units can no longer be damaged by negative lifesteal
  • Fixed Keeper of the Light's abilities getting shuffled around if he's killed by Pugna's ward when casting Illuminate
  • Fixed incorrect messages when the Aegis is picked up at the same time as it is being denied
  • Fixed a bug with multiple instances of Windranger's Focus Fire
  • Axe's Culling Blade when cast on a target with the Reaper's Scythe debuff will now correctly credit Necrophos with the kill
  • Dragon Knight's Dragon Form splash attack will now do half damage to nearby units if it misses the primary target
  • Fixed Counter Helix proccing when attacked by a friendly unit
  • Fixed Chakram going slightly too far then jumping back once it arrives at its location
ゲームプレイアップデート 6.81

一般

  • Roshan の基本アーマー値が1上昇
  • 攻撃速度が、そのユニットに適用される最新の修正に基づいて、常時継続的に修正されるようになりました [?]
    これにより、攻撃速度の低下がその効果の継続期間が終わった後も次の攻撃まで持続するということはないということが非常に重要になります( Untouchable や Fire Spirits といったアビリティに最も影響があります)
  • Rune of Illusion により生み出された Melee illusions は300%ではなく200%のダメージを与えるようになりました

  • ランダムドラフトヒーロー選択プールが22から24に増加4
  • キャプテンのドラフトヒーロー選択プールが24から27まで増加(タイプあたり8から9)
  • キャプテンのドラフトヒーロー禁止が4から6に増加
  • Meepo はもうアビリティドラフトで利用できません

HEROES


Abaddon
  • Aghanim's Scepter Borrowed Time now redirects 35% of all damage dealt to nearby allied heroes to Abaddon when active [?]
    Heroes within a range of 900 of Abaddon will have their damage redirected


Ancient Apparition
  • Chilling Touch attack speed reduction increased from -15 to -20


Anti-Mage
  • Mana Void's area of effect increased from 450 to 500


Axe
  • Counter Helix now uses Pseudo Random chance [?]
    This reduces the chances that a very unlucky or lucky streak of procs occurs


Batrider
  • Flaming Lasso mana cost increased from 150 to 225


Beastmaster
  • Base damage increased by 4


Bloodseeker
  • Bloodrage cast point improved from 0.6 to 0.4
  • Bloodrage can no longer be dispelled [?]
    Using abilities like Manta or BKB will not remove the Silence


Bounty Hunter
  • Track cast range increased from 900/1050/1200 to 1200


Brewmaster
  • If you have not attacked for 10 seconds, your next attack will always activate a Drunken Brawler critical hit
  • If you have not been attacked for 10 seconds, Drunken Brawler will cause you to evade the next attack[?]
    This mechanic carries over to your Fire Spirit when it has the passive via Aghanim Scepter


Bristleback
  • Warpath no longer has unique values for the first movement speed stack[?]
    First stack bonus was 5/7/10% movement speed. It now does the same as all stacks.
  • Warpath movement speed stack bonus increased from 1/2/3% to 3/4/5% [?]
    Old Level 1: 5->9% Old Level 3: 10->28% New Level 1: 3->15% New Level 3: 5->35%


Broodmother
  • Spiderling's Poison Sting damage per second increased from 4 to 8
  • Spin Web's free pathing no longer deactivates when enemy has vision on Broodmother
  • Spin Web's free pathing is now disabled for 3 seconds when Broodmother takes damage [?]
    Uses the same damage source rules as Blink Dagger
  • Insatiable Hunger lifesteal increased from 40/60/80% to 60/80/100%


Centaur Warrunner
  • Hoof Stomp mana cost increased from 85/100/115/130 to 130


Chaos Knight
  • Phantasm now has a 50% chance to create one extra illusion when cast


Chen
  • Penitence cooldown reduced from 14 to 14/13/12/11


Clinkz
  • Death Pact cooldown reduced from 45 to 45/40/35


Dazzle
  • Poison Touch no longer causes a ministun[?]
    This only removes the instant ministun at the start. The debuff will still stun the target when the poison sets in at level 4


Disruptor
  • Kinetic Field cooldown reduced from 14 to 14/13/12/11


Doom
  • Doom damage no longer ignores magic shields [?]
    Applies to shields such as the barrier from Pipe of Insight


Drow Ranger
  • Gust knockback duration increased from 0.2 to 0.5


Earth Spirit
  • Stone Remnant recharge time reduced from 35 to 30


Earthshaker
  • Creeps no longer try to path around Fissure; they will wait for it to disappear
  • Echo Slam no longer ignores units that are invisible or in Fog of War


Elder Titan
  • Echo Stomp mana cost reduced from 100/115/130/145 to 100
  • Echo Stomp physical and magical damage increased from 80 to 80/85/90/95 each


Ember Spirit
  • Searing Chains duration reduced from 2/2/3/3 to 1/2/2/3 [?]
    Total damage is still 80/120/240/300
  • Sleight of Fist bonus damage reduced from 30/60/90/120 to 20/40/60/80


Enchantress
  • Untouchable slow duration increased from 3 to 4


Enigma
  • Midnight Pulse area of effect increased from 400 to 600


Faceless Void
  • Base agility increased from 21 to 23
  • Turn rate improved from 0.5 to 1


Gyrocopter
  • Homing Missile now hits invisible units
  • Homing Missile hits required to destroy increased from 3 to 3/3/4/5


Huskar
  • Burning Spears is no longer a Unique Attack Modifier


Invoker
  • Ghost Walk slow no longer affects magic immune enemies
  • EMP delay increased from 2.6 to 2.9


Jakiro
  • Dual Breath range increased by 50
  • Liquid Fire level 4 cooldown reduced from 5 to 4
  • Aghanim's Scepter Macropyre duration increased from 7 to 14
  • Aghanim's Scepter Macropyre range increased from 1350 to 1800 [?]
    Unupgraded is still 900


Juggernaut
  • Base attack time improved from 1.6 to 1.5


Keeper of the Light
  • Added Aghanim's Scepter upgrade: Provides permanent Spirit Form. Additionally, the following effects are active during the day: Keeper of the Light gains unobstructed vision and Illuminate heals allies for 75% of the damage values


Kunkka
  • Torrent area of effect increased from 215 to 225
  • X Marks The Spot can now last twice as long on allied heroes
  • Ghost Ship allied buff duration increased from 8 to 10
  • Add Ghost Ship AOE indicator for allies


Legion Commander
  • Overwhelming Odds bonus damage per hero is increased from 14/16/18/20 to 20/35/50/65 [?]
    Per creep is still 14/16/18/20
  • Overwhelming Odds area of effect increased from 315 to 330
  • Overwhelming Odds base damage rescaled from 50/100/150/200 to 60/100/140/180
  • Moment of Courage now uses Pseudo Random chance [?]
    This reduces the chances that a very unlucky or lucky streak of procs occurs


Leshrac
  • Lightning Storm now slows its targets by 75% for 0.5 seconds


Lich
  • Frost Armor can now be cast on buildings
  • Aghanim's Scepter Chain Frost no longer has a bounce limit


Lina
  • Attack range increased from 650 to 670
  • Aghanim's Scepter Laguna Blade damage goes through magic immunity [?]
    Damage can still be reduced by normal spell resistance


Lion
  • Hex cooldown reduced from 30/25/20/15 to 30/24/18/12


Lone Druid
  • Spirit Bear health regeneration increased from 2 to 2/3/4/5


Luna
  • Base agility reduced from 22 to 18


Lycan
  • Shapeshift no longer provides 100/200/300 bonus health


Magnus
  • Removed Skewer maximum target limit
  • Skewer range increased from 600/800/1000/1200 to 750/900/1050/1200


Medusa
  • Split Shot reworked from 50/60/70/80% damage with 5 maximum targets, to 80% damage with 2/3/4/5 maximum targets
  • Mystic Snake no longer requires Fog of War vision to bounce
  • Mana Shield damage absorption per mana increased from 1/1.5/2/2.5 to 1.6/1.9/2.2/2.5


Meepo
  • Base movement speed increased from 305 to 315


Mirana
  • Sacred Arrow vision reduced from 800 to 650


Naga Siren
  • Mirror Image illusion damage dealt reduced from 30/35/40/45% to 20/25/30/35%
  • Rip Tide area of effect reduced from 350 to 320
  • Rip Tide negative armor no longer goes through magic immunity


Necrophos
  • Heartstopper Aura area of effect increased from 1000 to 1200
  • Reaper's Scythe now adds +30% duration to the respawn timer


Night Stalker
  • Darkness now also affects the vision of buildings


Nyx Assassin
  • Impale cooldown increased from 11 to 13
  • Impale can no longer be blocked by Linken's Sphere


Ogre Magi
  • Base armor increased by 1
  • Cast animation improved from 0.56 to 0.45


Omniknight
  • Purification area of effect increased from 225 to 240
  • Repel no longer removes positive buffs from allies [?]
    This means that Repel will no longer remove Guardian Angel
  • Guardian Angel duration increased from 5/6/7 to 6/7/8
  • Aghanim's Scepter Guardian Angel duration increased from 5/6/7 to 8/9/10


Phantom Assassin
  • Stifling Dagger cooldown reduced from 8 to 6
  • Blur evasion chance increased from 20/25/30/40 to 20/30/40/50


Phoenix
  • Icarus Dive cast point extended from 0.01 to 0.2
  • Fire Spirits damage reduced from 15/35/55/75 to 10/30/50/70
  • Fire Spirits health cost increased from 15% to 20%


Pugna
  • Decrepify mana cost reduced from 100 to 60
  • Nether Ward duration increased from 25 to 30


Queen of Pain
  • Shadow Strike cooldown reduced from 20/16/12/8 to 16/12/8/4
  • Shadow Strike cast range increased from 400 to 435


Razor
  • Strength gain increased from 1.7 to 2.3
  • Unstable Current slow duration increased from 0.4/0.8/1.2/1.6 to 0.5/1/1.5/2


Riki
  • Backstab now works when attacking allied units


Shadow Demon
  • Added Aghanim's Scepter upgrade: Demonic Purge cooldown replaced with two charges that have a 40 second replenish time


Shadow Fiend
  • Requiem of Souls' secondary debuff now affects magic immune units


Silencer
  • Agility growth increased from 2.1 to 3.0
  • Curse of the Silent cooldown reduced from 20/18/16/14 to 20/16/12/8


Skywrath Mage
  • Base movement speed increased from 315 to 325
  • Concussive Shot damage increased from 50/100/150/200 to 60/120/180/240


Sniper
  • Fixed Sniper's acquisition range not matching his maximum attack range [?]
    This affects his ability to auto attack units at his maximum range


Spirit Breaker
  • Nether Strike cast range increased from 400/550/700 to 700 [?]
    Scepter range increased from 550/700/850 to 850
  • Nether Strike cooldown rebalanced from 75 to 80/70/60


Sven
  • Base damage increased by 6


Templar Assassin
  • Psionic Trap sub-ability now has the same cast point as the ability on the trap itself[?]
    Previously the sub-ability and the ability on the trap had different cast behaviors (both zero now). If you cast it with your hero it would take longer.


Terrorblade
  • Strength gain reduced from 1.9 to 1.4
  • Reflection slow no longer persists through magic immunity
  • Reflection illusion duration rebalanced from 5 to 2.5/3.5/4.5/5.5


Tidehunter
  • Anchor Smash damage reduction increased from 40 to 60%
  • Anchor Smash now works on Ancient creeps[?]
    Still does not affect Roshan


Tinker
  • Heat Seeking Missile is no longer blocked by Ethereal


Tiny
  • Craggy Exterior stun duration rescaled from 1.2/1.3/1.4/1.5 to 1/1.25/1.5/1.75


Troll Warlord
  • Melee Whirling Axes cast point improved from 0.2 to 0


Tusk
  • Reworked Snowball into a two-part ability: one which creates the snowball, and a sub-ability to launch the snowball. You have up to 4 seconds to use the sub-ability. The area that automatically pulls allies in has been reduced. [?]
    Old:
    ====
    Tusk and any nearby allied heroes roll in a quickly growing snowball towards the target enemy unit. Any victims caught in the snowball's path take damage and are briefly stunned. The snowball moves at a percentage of Tusk's current movement speed.
    Radius: 200
    Radius Grow: 40
    Damage: 80 / 120 / 160 / 200
    Stun Duraion: 0.5 / 0.75 / 1 / 1.25


    New:
    ====
    Snowball
    Tusk begins rolling into a snowball, automatically gathering allied Heroes within a 100 radius. Allies within a 400 radius can also be added to the snowball by right-clicking on them. Once launched, any enemies caught in the snowball's path will be stunned and take damage. Each allied Hero in the snowball will add to its speed and damage.
    Base Damage: 80 / 120 / 160 / 200
    Bonus Damage Per Ally: 20 / 30 / 40 / 50
    Bonus Speed Per Ally: 75
    Stun Duration: 0.5 / 0.75 / 1 / 1.25
    Gather Radius: 100
    Launch Time: 4
  • You can now load an ally into your snowball within 400 range by right clicking on them
  • Snowball moves 75 MS faster for each allied hero inside it
  • Snowball deals 20/30/40/50 extra damage for each additional hero in it


Undying
  • Soul Rip area of effect increased from 975 to 1300
  • Tombstone Zombie Deathlust's Max % health threshold increased from 5/10/15/20% to 20/25/30/35%
  • Tombstone Zombies no longer give any experience or gold [?]
    Down from 25 experience and 5-7 gold
  • Tombstone Bounty increased from 70/90/110/130 to 75/100/125/150
  • Flesh Golem's Plague Aura now affects magic immune units


Ursa
  • Fury Swipes is no longer a Unique Attack Modifier


Vengeful Spirit
  • When Vengeful Spirit is slain, her killer is inflicted with a negative Vengeance Aura, which decreases the damage of her killer and their nearby allies, until she revives [?]
    The damage reduction is based on Vengeful Spirit's Vengeance Aura level, and has a 900 range area of effect around Vengeful Spirit's killer


Visage
  • Grave Chill cooldown increased from 10 to 16/14/12/10


Warlock
  • Shadow Word duration increased from 9 to 11
  • Upheaval cooldown reduced from 50 to 50/46/42/38


Windranger
  • Activating Windrun now disjoints incoming attack projectiles
  • Aghanim's Scepter Focus Fire damage reduction decreased from -50/-40/-30 to -30/-15/0, and no longer has special rules for procs


Witch Doctor
  • Maledict cooldown reduced from 35 to 20
  • Death Ward base attack time improved from 0.25 to 0.22


Wraith King
  • Mortal Strike critical strike damage ratio increased from 1.25/1.75/2.25/2.75 to 1.5/2/2.5/3
  • Base armor reduced by 1


Zeus
  • Arc Lightning cast point improved from 0.4 to 0.2
  • Lightning Bolt true sight range reduced from 900 to 750
  • Lightning Bolt flying vision range reduced from 1000 to 750
  • Lightning Bolt can now be cast on the ground, affecting the closest enemy hero in a 250 range


アイテム


アニマルクーリエ
  • グランドクーリエの復活に要する時間が180秒から140秒に短縮されました。


Bloodstone
  • Bloodpact の回復量が 400 HP + 30 HP/チャージから 500 HP + 30 HP/チャージに増えました。


Clarity Potion
  • マナ回復が、30秒かけて100から、40秒かけて135に変更されました。


Eul's Scepter of Divinity
  • Cyclone は着陸時に敵ユニットに対して50 ダメージを与えるようになりました。
  • 自分に魔法耐性がある時も、Cyclone を自分自身にキャストできるようになりました。


Manta Style
  • 分身が、現在の攻撃と呪文の目標優先度をしセットするようになりました。[?]
    また、Chaos Knight の Phantasmや、Naga Siren の Mirror Imageといったその他の分身が関わるスペルにも影響します。


Mjollnir
  • Chain Lightning ダメージが 160から150に減少しました。
  • Static Shock の攻撃範囲が、攻撃者の周囲ではなく、Static Charge の対象に指定されたユニットを中心とした周囲に変わりました。
  • 一つ前のChain Lightning のバウンスが続いているとき新しいChain Lightning が正しく機能しなかった問題を修正しました。[?]
    Maelstrom と Mjollnir に影響し、連続使用時の信頼性を高めました。


Necronomicon
  • Necronomicon Warrior の移動速度が 330/360/390 から 350 に変更されました
  • Necronomicon ユニットの XP バウンティが59 から 100/150/200に増えました


Observer と Sentry Wards
  • ワードを見方と共有するには、コントロールキーのオーバーライドが必要になりました。[?]
    コントロールを押して、ワードを使用するとヒーローのみを目標とします。これを行わない場合、地面だけを映します。
  • 泉の周りにワードを設置できなくなりました。


Pipe of Insight
  • Pipe ヘルス回復が11 から 8に減りました。
  • Pipe は Insight オーラを提供し、近くの見方に 4 ヘルス自然回復を与えます。
  • Pipeのアクティブバフが、除去可能でなくなりました。


Rod of Atos
  • Cripple アビリティのクールダウンが12 から 10へ減りました


Scythe of Vyse
  • Hexed ユニットの基本移動速度が100 から 140になりました[?]
    Scythe of Vyseへのみ影響します


Shadow Amulet
  • Fade はターゲットが静止状態であることを必要としなくなりました。[?]
    Invisibility は目標が静止状態であることを必要とします。


Shadow Blade
  • Shadow Walk の持続時間が12 から 14に増えました。


Town Portal Scroll
  • Town Portal Scroll, をキャンセルする為には、停止コマンドが必要になりました。